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Alex Kwon@ace
12/2/2022

Share to earn. Play to earn. Whatever the fuck to earn. Unless the $ payout is sustainably significant, they just don’t scale.

In reply to @ace
Mac Budkowski@macbudkowski
12/2/2022

Once I got a pitch from a "watch ads to earn" web3 project. As part of my DD I checked their product. I watched the leather gloves ad and earned some tokens. it turned out that these tokens were worth $0.0002.

In reply to @ace
Jayme Hoffman@jayme
12/2/2022

@perl perl to earn wisdom

In reply to @ace
Cameron Armstrong@cameron
12/2/2022

LTV - CAC > $0 or gtfo

In reply to @ace
WakΞ@wake
12/2/2022

Kids like doing fun things for fun. Reward those kids with a gold star and now fun isn't enough. They need the star. Adults operate similarly. The money is what makes it work, not play. Let's call X2Earn what it is: work.

In reply to @ace
David Tomu@tomu
12/2/2022

agree, as of now, none of those models work. a better version: -own for free -play for fun

In reply to @ace
gae@gae
12/2/2022

The fact is, unless you get credentials, nothing scales. We talk about the death of credentialism, but you can be mediocre and have some credentials and make a living. There are exceptional humans of course, they are going to win the internet economy.

In reply to @ace
12/2/2022

I like to think of these models as fractional membership. By engaging and iterating with the community, there is a shared dividend payout in driving the network. A compounding a multiple streams of communities can be worthwhile.

In reply to @ace
zoz.eth@0xzoz
12/2/2022

Almost as bad an economic incentive mechanism as airdrops https://dune.com/blog/uni-airdrop-analysis

In reply to @ace
anticode (nft arc)@anticode
12/2/2022

Most jobs are like that tbh

In reply to @ace
Dan Romero@dwr
12/2/2022

Build to earn seems to scale quite well

In reply to @ace
Thegodmother@thegodmother
12/2/2022

Curious about incentive/rewards models/approaches/tools people have seen that are working well so far in Web3 to sustain engagement. Lots of DAOs etc struggling with this unsurprisingly. Wondering if I am missing any interesting ones?

In reply to @ace
Madhav@maddy
12/2/2022

Two thoughts here. (1) X to Earn can be made to work if there is alternate source of money generation. Example: a profitable casino can fund exercise to earn apps. Think entertainment tax (on casino) used for funding public good (exercise). Granted rewards will be lower but for a certain demography it might make sense

In reply to @ace
Daniel@dansmage
12/2/2022

these models all extract value from the system than they add. only on rare occasions are value added > value extracted. aside that, they would never scale.

In reply to @ace
shiny pink ball@gigarahul
12/2/2022

imo, recognition is enough. enough recognition becomes money eventually anyways.

In reply to @ace
Ben Adamsky@ba
12/3/2022

Reminds me of Brave ads. I love the browser, but the core value prop that was originally pitched (get tokens to view ads while searching the web) ended up being the thing I hated the most. Funny how the value of attention is so misunderstood…

In reply to @ace
12/3/2022

The phrase “x to earn” has gotten a bad rep. Instead, I think about it more as participating in a tokenized community. Think sufficiently decentralized Instagram, where the value of the network is created and captured by users instead of founders and VCs. No ads. Photos and videos are collectable NFTs.

In reply to @ace
Eylon@eylon
12/3/2022

Been working on this new concept for a while, not sure it’s ready yet and def not certain about the name, but for now calling it Work to Earn.

In reply to @ace
Altuğ@altug
12/3/2022

You don’t have to earn on every action, that’s not how life works.

In reply to @ace
limone.eth@limone-eth
12/3/2022

Share AND earn Play AND earn Feels more moderate and can scale better!