Best books about video game development? Particularly interested in books about orgs even over books about specific games. Want to go deep on the default organizational OS patterns in that industry.
Blood, Sweat, and Pixels The Art of Game Design
Not necessarily on how to do game development but worth the time: https://www.amazon.com/Masters-Doom-Created-Transformed-Culture/dp/0812972155
Will be giving a talk about organization design at a video game-related conference in a few months and want to immerse myself in the reality of the audience as much as possible beforehand.
https://www.amazon.com/World-Warcraft-Diary-Computer-Development-ebook/dp/B07T9LJ2GD/ specific game but iirc is fairly in-depth on the minutiae, which gave me a better sense for studios generally